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There were a number of ways users could earn decibels - the currency of MyCoke. The music mixing was tied into the game and presented in public rooms, where the user could receive "Thumbs Up" votes that earned them 10 decibels per thumb. Users often touted rare items such as Coca-Cola Couches (referred to as CCs) and pinball machines - some of the more expensive items in the catalog. This included wallpaper, floor tiles, and usable furniture. Released January 2002. Furni (in-game furniture) could not be placed in these areas, however, this was a place for all to meet. On May 18, 2011, Michael Wilson announced that There.com will be re-opening, on the There.com homepage. Users, after creating their "V-Ego" avatar, could claim product codes from retail Coca-Cola products that would give them in-game currency, called decibels. By being able to move the furni in realtime, contests were held with prizes ranging from Coca-Cola coolers to retro mini-bars. Later developing it's own engine, called Galapagos, the service launched Version 2 of the game in late 2004. any Giant Bomb content. Obsessively cataloging video game “pop” culture! All previous members will have access to their old avatars. This included wallpaper, floor tiles, and usable furniture. As a result of the tradable furni, it was not uncommon for players to create rooms full of furni as storage. The games that were accessible while the main servers were full included: You can search for These could be earned through a handful of mini-games within the game, and could be used to purchase various items to decorate interiors and trade. The games that were accessible while the main servers were full included: An MMO browser chatroom, lasting from 2002 to 2007, with properties akin to Habbo Hotel. Game » consists of 0 releases. MyCoke, previously known as Coke Music or Coke Studios, was an MMO chat game utilized in the marketing of the Coca-Cola brand. Users, after creating their "V-Ego" avatar, could claim product codes from retail Coca-Cola products that would give them in-game currency, called decibels. Players would be represented by their avatar(called a virtual ego or V-ego) to compete either against other players or against the clock in order to earn decibels or prizes in the form of virtual furniture. MyCoke (formerly known as Coke Music and Coke Studios) was an online chat game used for marketing the Coca-Cola brand and products. As a result of the tradable furni, it was not uncommon for players to create rooms full of furni as storage. MyCoke, previously known as Coke Music or Coke Studios, was an MMO chat game utilized in the marketing of the Coca-Cola brand. CC Metro is an online spin-off of the virtual world There. The main focus relied upon socializing, mixing music, and decorating the interiors of private rooms. Version 2 of the game was released in late 2004 on a new technology platform called Galapagos, created by Studiocom, and featuring new locations and a sp… There were a number of ways users could earn decibels - the currency of MyCoke. BENEFITS FOR MYCOKE CUSTOMERS. Add products from your last six deliveries to the myCoke shopping cart for easy ordering using Order Builder. KEEP TRACK OF ORDERS. send you an email once approved. Though a majority of this title's purpose was for promotional reasons, the focus of the game was to … Made by Studiocom using core technology from the Sulake Corporation, famous for a similar title - Habbo Hotel. Made by Studiocom using core technology from the Sulake Corporation, famous for a similar title - Habbo Hotel. It was created in January 2002 by VML Inc (Previously Studiocom) an Atlanta-based digital agency using core technology from Sulake Corporation, the company responsible for a similar popular online game called Habbo Hotel. Though a majority of this title's purpose was for promotional reasons, the focus of the game was to socialize, mix music, and decorate various interiors. It was released December 6, 2007, but closed on March 9, 2010 because of the closure of There. Within the game were actual mini-games that used their "V-ego" in competition against other users for both decibels and furni. Released January 2002 Browser; An MMO browser chatroom, lasting from 2002 to 2007, with properties akin to Habbo Hotel. Giant Bomb users. The games offered were: Coke Studios had sponsored several high-profile films and television shows including: Shark Tale in October 2004; American Idol in April 2005; Batman Begins in June 2005; American Idol in 2006; and FIFA in June 2006. MyCoke (also known as Coke Music and Coke Studios) was a Habbo Hotel-inspired online game that ran from 2002–2007. These could be earned through a handful of mini-games within the game, and could be used to purchase various items to decorate interiors and trade. The virtual world was officially shut down on March 9, 2010. There were also new minigames to be played. Public Rooms were available, often imitating landscapes from around the world, including Sydney, London, Alaska, Miami, Rio de Janeiro, and more. The games proved to be very popular especially during times when Coke Studios was not open as well as when Coke Studios was at full capacity.

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